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General Video Game Artificial Intelligence

by Julian Togelius, Diego Pérez Liébana, Jialin Liu, Raluca D. Gaina, Ahmed Khalifa e Simon M. Lucas
language: english
Publisher: Springer International Publishing AG, October of 2019 ‧
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Research on general video game playing aims at designing agents or content generators that can perform well in multiple video games, possibly without knowing the game in advance and with little to no specific domain knowledge.

General Video Game Artificial Intelligence

by Julian Togelius, Diego Pérez Liébana, Jialin Liu, Raluca D. Gaina, Ahmed Khalifa e Simon M. Lucas

Property Description
ISBN: 9783031009945
Publisher: Springer International Publishing AG
Release Date: October of 2019
Language: English
Dimensions: 191 x 235 x 20 mm
Cover: Softcover
Pages: 177
Format: Book
Collection: Synthesis Lectures On Games And Computational Intelligence
Categories: Books in English > Social Sciences and Humanities > Sociology
Books in English > Others
EAN: 9783031009945

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