General Video Game Artificial Intelligence

by Julian Togelius, Diego Pérez Liébana, Jialin Liu, Raluca D. Gaina, Ahmed Khalifa e Simon M. Lucas
language: english
Publisher: MORGAN & CLAYPOOL PUBLISHERS, October of 2019 ‧
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The general video game AI framework and competition propose a challenge in which researchers can test their favourite AI methods with a potentially infinite number of games created using the Video Game Description Language. This book showcases work on methods to play the games, generators of content, and video game optimization.

General Video Game Artificial Intelligence

by Julian Togelius, Diego Pérez Liébana, Jialin Liu, Raluca D. Gaina, Ahmed Khalifa e Simon M. Lucas

Property Description
ISBN: 9781681736440
Publisher: MORGAN & CLAYPOOL PUBLISHERS
Release Date: October of 2019
Language: English
Dimensions: 191 x 235 x 20 mm
Cover: Softcover
Pages: 191
Format: Book
Categories: Books in English > Computing > Schedule
EAN: 9781681736440