Procedural Content Generation In Games
language: english
Publisher:
Springer International Publishing AG, June of 2018 ‧
see product details
60,82€
10% OFF
CARD
VTJONFYySjZXRTAzVVZwQ1NGTnRlbEUwVkZoUmNYcHJORU41Y0hvMFEydHNUalJtWkVOSFVHWmlkbmhRVDFveVp6bDFSRE5yTlZCdVFWcDFOVVZ2Y0U0dllVYzVMMFZXU1ZKSVdYTjBUMXBPWTFWR2JVOTBXRWhYYmpkTE5WRjVZek54Y0VWYVJXVkRlRU5ZYjBSMVFtNUpSVTlPV1N0U1R6VjVRV3RDU0hSWVduTmhUMDlISzI5RWRtNDVSVVV4YlRaak1VZFdhVm8wS3l0cmRHczJRMFJ2TTFSblpXaEJRbEZ0WTI5UlltczFOMFprWkVSWlNqaHRkM1Z3VGt0Uk9XUlRVWEJNYlhJelQzZzFhMk52UzJGelp6UnRXbEZTZERoNlNGbG5lbnBUU25SSlJqSXhUbmN4WjA5V1pDOTVWbEk1YldwbFJqbG9jVGsyVDFFeE0xUktTMHhtTUZOaGJGTllORlJLUWpsc1ZFeGpPVkJZTDJKblRuRjZNeXMzTW5CVmJETmxMMFpITmt4MlJEa3ZVeXRzY1hsblZUazVabmM0VGpsS2VsRnVWRGRzWnpndmQyWXlla1JvVlRoRWVsaHNWRWt4ZUhCSlNtUjJNMUJ4Y1ZoalpFNU1lVnBYVm5KWVVUazNjMDlLY2tzeVlsQkhZU3MwU0habGNIZDNkVUpFV1Rac1IzWkVjRmxuUjNsaldHOHJkbkZsWTA1dk16RlNha0Z5WVdWTmJrWXdaamt3TjNRMFZrUmFXbTE1S3pZMlkxTm5SMHhvWld4dVVWQmFOREpOYWpkeU4wdEVZbEpQVkhKMlNHeEdhMHhRTlZKUk9GQjZNRU5YVnpKR09HaElPUzlDSzNaTVVTdE5RVmx0ZUZSVVRsWnNXbmRGT0RSRVMxUnBkV2hwVFVsWlZtdGxjMkp2U3pWUk1XNXplbmQ2SzBnd09HMDBiV2RMUlRNdmVYRkRPRkJaZEdreFYxa3llVFpXZG1wNmQzbG5SVzh5TVdkWWMxWkdWMU54WTBaMldHcDZlblZPVEZrck5VSk1Na1Z6V0ZsS2JHTlBUMFF4YzNaMGFtSXZaRzh4VlZkTE4xbG1TRWd4WldKblEzTXJMMnMzWWtKcmRuSktNbTlrU2tSTVpFcFlURTVtYlN0cWRreG1iRlJaTVV3NVl6azVNamRTYVVObGNVMVRRbXRwWlM5TVNtVjNjREJtVlVSd2FYZFFXRzVTUlVOd1YweEJTMjl3VDFsUlZuaFBOQ3RvYkZjeE9EQmpOR2QwYlRCMk9IQXhhVlpTVkVGR1JGSjVWbVJPY25ObVJuZE9VVnA1YWpoeU5FdDJkMG92UlRrMWJYVk5ObEZGT0RsQ05sYzVXakl5UjBabVprZFpSVTlVYWpKclQzZDNRVDA5OnlOd1RSNDVxaUFzMlhRR0phVXUxU0E9PQ==
free shipping
Sell your book
SYNOPSIS
This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content.
DETAILS
| Property | Description |
|---|---|
| ISBN: | 9783319826431 |
| Publisher: | Springer International Publishing AG |
| Release Date: | June of 2018 |
| Language: | English |
| Dimensions: | 153 x 236 x 12 mm |
| Cover: | Softcover |
| Pages: | 237 |
| Format: | Book |
| Collection: | Computational Synthesis And Creative Systems |
| Categories: |
Books in English
>
Computing
>
Other Applications
Books in English > Social Sciences and Humanities > Sociology Books in English > Others |
| EAN: | 9783319826431 |
BOOKS FROM THE SAME COLLECTION
-
Swarm Systems In Art And Architecture10%SPRINGER VERLAG, SINGAPORE148,70€ 10% CARDfree shipping
-
Anatomy For Urologic Surgeons In The Digital Era10%Springer Nature Switzerland AG121,66€ 10% CARDfree shipping