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Artificial Intelligence And Games

by Georgios N. Yannakakis e Julian Togelius
language: english
Publisher: Springer International Publishing AG, June of 2019 ‧
40,55€
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This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players.

Artificial Intelligence And Games

by Georgios N. Yannakakis e Julian Togelius

Property Description
ISBN: 9783319875767
Publisher: Springer International Publishing AG
Release Date: June of 2019
Language: English
Dimensions: 235 x 155 x 25 mm
Cover: Softcover
Pages: 337
Format: Book
Categories: Books in English > Computing > Schedule
EAN: 9783319875767