Procedural Content Generation In Games eBook
language: english
Publisher:
Springer International Publishing, October of 2016 ‧
see product details
59,61€
10% OFF
CARD
T1RaamMyNUVRM052Vmk5bU1uaDJjMUpqUjI1aEwxTmpUa3RFWlVFMVNDdGhXWFF4TVRsRFkzVlpZalUwUm05WlYyTllkME5TVW1NMFluTjZRblphTm1WQldYbHhkV2xZT1RCSVQyUldUME5YWVdKeFpuaFpZMFY0VFdKa09YVklMMm8xTWpWYWIyVnFRV000Ym1jMFVrMUVXRk1yVHpkbllXTmtVR2N6U25BMFZGVXlZV1ZuT0hGemRFSnFVRmxwZVdKdVNXbEpabVpUU3pWdmEyazJWbU5WTVhRck5IZExNbGRLTjJSaFdXcE9VbWR1THk5d1VrWklPRUZTWTNOaWVuaFdiRTF4ZEVGeGRITm5RM2hVUjJaMFRGbHdVM2hFWVhneFVGTlVjWEZSTlM5V1UyeFBVVTlaZWxWaFVVa3pkRTVYYmsxalRHOHZjVWR5Y1VFeVVHSmFOelUwYkdzelVqWm5UblpYUjBKUWNVOUlNbmMwV0M5TGMxWkJaRVZKTkVOVFNYVXJTbk40U2xGT09FdEJaVVpxTjJsVVFWUnhTQzlqVHpVd2QySjNlWHBIWkdOWWRGWk9ZMVJHVFRaNWJYazVNa3htUTBWR1VtZGhZMlo2U0VZNVRYSjRUM05YYmpaUVRVc3JXVmQ1TVZWU2QyMDVjV3hDWVRseE4yWkNjRXRIYW5VMmJYTXlSVEJTY2pCSFJGQldXazFSVjJGM2VWcFRWR2Q2Um1GWk9IUkNNMncwUm5WUFQzWmlOa2RuT1ZRclVrdGtiMnRqVEUxRGNGQXhiRVUzVW5jeWIyeFVLMEpWTDFWWVVXcE5lRkJzVUZCek16WnlPR3huWlZGcWFrbDNOMWh1TlZoM2NsaDNRVVo2ZDNJMFdIWkhNR1UxVlM4clQyVnJWbTV2UldSeFlrNDBiR1ZpYVhWNVRHWXhaa1JFTDBOVmIybGpUbEJHTTFBNGRqWnJUM2hCWmxGb2VGUTFVWFpqTm5aTVQxZ3pkbU4xYW5RcloyWm5WMVJLVFVZM2IzZHRTR2xrYnpWbGRXMVVkMG93WW1Sc01UUmtSV0pQV0dJeWVuVjNWelJ6UjJOd2FtOVZWa2RYUTFCNU4xcHhUVkpGT0dwblFtbDROM1ZOZG5SaU1EZEVSVWhIV2tkR1JVdzBSbWhLSzNCM2NIQlFaRGcwTkVWSlQxVTNkbUpzYTBkSmMycE5kRXcxVkhReU1UWjRRbXc1TkVKUldHMUxTRmw0U0hCblRXVmFOa05KYjFCVkwyWnBZVkY1WjBoQ1lWTlNWeTlJY1dkUlNrRnpZa1ZMVTIwd1NtRmtiMlpuUFE9PTpSZ0tDMzFIM05GeFJ0dk1BazhuMVR3PT0=
IMMEDIATE AVAILABILITY
Ebook for ADE
SYNOPSIS
This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content.
DETAILS
| Property | Description |
|---|---|
| ISBN: | 9783319427164 |
| Publisher: | Springer International Publishing |
| Release Date: | October of 2016 |
| Language: | English |
| Format: | eBook |
| File Format and Compatibility: | PDF para ADE |
| Collection: | Computational Synthesis And Creative Systems |
| Categories: |
eBooks in English
>
Computing
>
Other Applications
eBooks in English > Computing > Schedule eBooks in English > Fiction > History of Literature |
| EAN: | 9783319427164 |
BOOKS FROM THE SAME COLLECTION
-
Swarm Systems In Art And Architecture10%SPRINGER VERLAG, SINGAPORE148,70€ 10% CARDfree shipping
-
Anatomy For Urologic Surgeons In The Digital Era10%Springer Nature Switzerland AG121,66€ 10% CARDfree shipping