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Artificial Intelligence And Games eBook

by Georgios N. Yannakakis e Julian Togelius
language: english
Publisher: Springer International Publishing, February of 2018 ‧
39,74€
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Ebook for ADE
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players.

Artificial Intelligence And Games

by Georgios N. Yannakakis e Julian Togelius

Property Description
ISBN: 9783319635194
Publisher: Springer International Publishing
Release Date: February of 2018
Language: English
Format: eBook
File Format and Compatibility: PDF para ADE
Categories: eBooks in English > Computing > Other Applications
eBooks in English > Computing > Schedule
eBooks in English > Fiction > History of Literature
EAN: 9783319635194