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Game Feel

A Game Designer'S Guide To Virtual Sensation

by Steve Swink
language: english
Publisher: TAYLOR & FRANCIS INC, October of 2008 ‧
67,58€
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"Feel" is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring "feel" to the forefront and gives it a proper voice.

Game Feel

A Game Designer'S Guide To Virtual Sensation

by Steve Swink

Property Description
ISBN: 9780123743282
Publisher: TAYLOR & FRANCIS INC
Release Date: October of 2008
Language: English
Dimensions: 193 x 235 x 18 mm
Cover: Softcover
Pages: 376
Format: Book
Categories: Books in English > Computing > Schedule
Books in English > Others
EAN: 9780123743282

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