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Game Engine Architecture

Volume Ii, Graphics, Motion, And Sound

by Jason Gregory
language: english
Publisher: TAYLOR & FRANCIS LTD, April of 2026 ‧
93,27€
83,94€
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In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.

Game Engine Architecture

Volume Ii, Graphics, Motion, And Sound

by Jason Gregory

Property Description
ISBN: 9781041162575
Publisher: TAYLOR & FRANCIS LTD
Release Date: April of 2026
Language: English
Dimensions: 178 x 254 x 20 mm
Cover: Softcover
Pages: 700
Format: Book
Categories: Books in English > Art > Other Arts
Books in English > Computing > Image Editing
EAN: 9781041162575