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Chinese Video Game Industry eBook

language: english
Publisher: Springer International Publishing, January of 2024 ‧
171,59€
154,43€
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The recent and dramatic development of China’s economy and international political muscle is especially pronounced in the country’s video game industry. Now the largest of its kind in the world by gross revenue, the Chinese video game industry impacts every player in the global game market and has begun to directly influence the nature of the video game medium itself. From its conceptualization of the player as a category and commodity, to its approach to the design, development, and marketing of products and services, the Chinese game industry is engaging in a complex, innovative, and fascinating reimagining of the video game as a cultural and industrial force.

The purpose of The Chinese Video Game Industry is to help introduce and investigate this industrial and cultural powerhouse. The book’s contributors array the industry across its history, economics, organization, politics, and cultures, documenting its rise, exploring its operational, cultural, and aesthetic characteristics, and capturing its context vis-à-vis the global media landscape. In so doing, the contributors provide a robust resource for anyone interested in studying, building, or even simply appreciating games.

Chinese Video Game Industry

Property Description
ISBN: 9783031415043
Publisher: Springer International Publishing
Release Date: January of 2024
Language: English
Format: eBook
File Format and Compatibility:
Collection: Palgrave Games In Context
Categories: eBooks in English > Tourist Guides and Maps > Asia, Pacific and Oceania
eBooks in English > Social Sciences and Humanities > Sociology
EAN: 9783031415043
Acessibilidade: Ver características de acessibilidade indicadas pelo editor

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