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Wordplay And The Discourse Of Video Games eBook

Analyzing Words, Design, And Play

de Christopher A. Paul
idioma: inglês
Editor: TAYLOR & FRANCIS, março de 2012 ‧
59,61€
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DISPONIBILIDADE IMEDIATA
Ebook para ADE

In this timely new book, Christopher Paul analyzes how the words we use to talk about video games and the structures that are produced within games shape a particular way of gaming by focusing on how games create meaning, lead to identification and division, persuade, and circulate ideas. Paul examines the broader social discourse about gaming, including: the way players are socialized into games; the impact of the lingering association of video games as kid''s toys; the dynamics within specific games (including Grand Theft Auto and EA Sports Games); and the ways in which players participate in shaping the discourse of games, demonstrated through examples like the reward system of World of Warcraft and the development of theorycraft. Overall, this book illustrates how video games are shaped by words, design and play; all of which are negotiated, ongoing practices among the designers, players, and society that construct the discourse of video games.

Wordplay And The Discourse Of Video Games

Analyzing Words, Design, And Play

de Christopher A. Paul

Propriedade Descrição
ISBN: 9781136343063
Editor: TAYLOR & FRANCIS
Data de Lançamento: março de 2012
Idioma: Inglês
Tipo de produto: eBook
Formato e Compatibilidade: PDF para ADE
Coleção: Routledge Studies In New Media And Cyberculture
Classificação Temática: eBooks em Inglês > Ciências Sociais e Humanas > Comunicação e Jornalismo
eBooks em Inglês > Ciências Sociais e Humanas > Sociologia
EAN: 9781136343063

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