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On-Screen Language In Video Games

A Translation Perspective

by Krzysztof (Uniwersytet Lodzki, Poland) Hejduk e Mikolaj (Uniwersytet Lodzki, Poland) Deckert
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language: english
Publisher: CAMBRIDGE UNIVERSITY PRESS, November of 2022 ‧
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In this Element, roughly, 100 representative examples are examined to map out a comprehensive typological account of OSL. The discussion of findings and implications notably comprises input from an interview with a lead level developer behind Shadow Warrior 2 to provide a complementary professional perspective on OSL and its translation.

On-Screen Language In Video Games

A Translation Perspective

by Krzysztof (Uniwersytet Lodzki, Poland) Hejduk e Mikolaj (Uniwersytet Lodzki, Poland) Deckert

Property Description
ISBN: 9781009045513
Publisher: CAMBRIDGE UNIVERSITY PRESS
Release Date: November of 2022
Language: English
Cover: Softcover
Pages: 104
Format: Book
Collection: Elements In Translation And Interpreting
Categories: Books in English > Fiction > Linguistics and Philology
Books in English > Others
EAN: 9781009045513