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Mixed Reality And Gamification For Cultural Heritage

language: english
Publisher: Springer International Publishing AG, May of 2017 ‧
148,70€
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This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, recent applications and trends of the enabling technologies for mixed reality and gamified interaction in cultural heritage and creative industries in general.

Mixed Reality And Gamification For Cultural Heritage

Property Description
ISBN: 9783319496061
Publisher: Springer International Publishing AG
Release Date: May of 2017
Language: English
Dimensions: 155 x 235 x 20 mm
Cover: Hardcover
Pages: 594
Format: Book
Categories: Books in English > Social Sciences and Humanities > Sociology
EAN: 9783319496061