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Gaming Globally

Production, Play, And Place

language: english
Publisher: Palgrave Macmillan, December of 2012 ‧
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Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States.

Gaming Globally

Production, Play, And Place

Property Description
ISBN: 9781349435012
Publisher: Palgrave Macmillan
Release Date: December of 2012
Language: English
Dimensions: 140 x 216 x 20 mm
Cover: Softcover
Pages: 279
Format: Book
Collection: Critical Media Studies
Categories: Books in English > Social Sciences and Humanities > Sociology
EAN: 9781349435012

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