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3ds Max Basics For Modeling Video Game Assets

Volume 2: Model, Rig And Animate Characters For Export To Unity Or Other Game Engines

by William Culbertson
language: english
Publisher: TAYLOR & FRANCIS LTD, March of 2021 ‧
182,50€
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A textbook for learning the fundamentals of modeling, rigging and animating 3d modeled characters for use in video games. This step-by-step lesson book builds on the readers modeling skills acquired from reading Volume One.

3ds Max Basics For Modeling Video Game Assets

Volume 2: Model, Rig And Animate Characters For Export To Unity Or Other Game Engines

by William Culbertson

Property Description
ISBN: 9780367707811
Publisher: TAYLOR & FRANCIS LTD
Release Date: March of 2021
Language: English
Dimensions: 178 x 254 x 20 mm
Cover: Hardcover
Pages: 482
Format: Book
Categories: Books in English > Computing > Image Editing
Books in English > Others
EAN: 9780367707811