Understanding Games And Game Cultures eBook
language: english
Publisher:
SAGE PUBLICATIONS, March of 2021 ‧
see product details
45,04€
10% OFF
CARD
ZFdWWmRXdEJhVFZEUVZkM05FOVdNSFZrYkRNeU5VRlZRMlZ0UjJSeGF6aE5UalY1TDBWTmNXUkNhM013ZUZac2RWSjJabnAwVEcxU1RYazRVMUZ4Y1V0cFkzbGlaMVI0UlRGTVFuVkNjRkJpUVRKSlNESktUVkJ5YzB4a1VIZzFTblphTlhKWU4zaDBlV1pyTkV4VWVVdzRWbVp4VVdwMVVEaHFObmMyVVN0T1dIRkZVRU5JVmxCVFVXTTJjRWxYVmxObWRucFlRMXBoV25weWVFdFNUek5TWkhKdlpIUnFXVzh2VW5sVmMydzVWMDlGV1VSbmJXZFFURFZEYURSQmMzRm1NRXRhTUZrNE5tNDVUMWgwWmxrMk1sbGlkR1JLYW0xeVVFVm5TRTVPVW14a2FIaEJZMEZSTDNJcll6UlBOakZZYldOMWJtWnljM1JDZUdGYVpVZHNjSFpEVDFOSE56WldTMkZwYlhCYU9EWmtibEZFYzBwbkwyVkhTV2c0VkhoNVR6aFRObmwzWjJSRVV6VnViVXN4U2xSaU5YQnpRalJZUVZWa2RYTndjRTVhVWtFNVptYzBVM3BhVURadlMwUTJLME5zY0RWNGExQk5OR2N2YWxncllYSkRkWEF3YlV0eFNtdFNjMHhvTkZaWkt6bHRhblJ6U0UxMFRucGhWVzFaUjBSc1IyeDZZMGx4UVU1d2MycDVRVWxGUkVKSU5Xb3ZUamR0WWxCQmQxZHZPVEJwUnpoSmFVWlFja1p4Tm1WVlEwZFdWVXBGUTA4NGVIaGpPV1J0TjJSbFlWVmpOVXBDYW1GNllVMWxjbGh0UmxSUWVrRllNVGMyUlROeVowcDNRa2RDT1ZSRVRGbExja0UwWjIxbFpEUTRRVFJsWVcwemJUVnhiM2R2VVRBcmIzUjNia0p6T1VaMldYTjBXazFKVmtkSmJsbHJabmRqTTB4MFprdHdkV2hsZFZGU01WRnJhMUZ5VUd0WFFrSjBSR05zWkVSUGVVVkRSV2RaTTJwMllrYzVia1ZNYldaU1NsWkNjREZOVERoVlVVbDBSMnRKTm1aaFFVdzFkek5zVlUxc1RXOW9TV05VTDI1blEwRmlTVmxIYkVSd01HRkVNazVPYzFGUFVHTk5jbVJOU0U4dk5pdFBhMUJxUVhGMmJFMVFiVXhsVG1oa1YzZFFhR296TW1WU2JuUmpSM2N3VjFaMVUyWkRTemg0TlVFelkyczJSR05PZUVKVGNYcDVaalIzSzFGTGJDOUdTVlpZVTBjdlEzZENaa05JTUZkdlpVVXhVV05MTjBkaFZFYzJSV2hKUFE9PTp0cERzTHVIYWhsQnUzUFlvZkJSdTZBPT0=
IMMEDIATE AVAILABILITY
Ebook for ADE
SYNOPSIS
Digital games are one of the most significant media interfaces of contemporary life.
Games today interweave with the social, economic, material, and political complexities of living in a digital age. But who makes games, who plays them, and what, how and where do we play?
Games today interweave with the social, economic, material, and political complexities of living in a digital age. But who makes games, who plays them, and what, how and where do we play?
This book explores the ways in which games and game cultures can be understood. It investigates the sites, genres, platforms, interfaces and contexts for games and gameplay, offering a critical overview of the breadth of contemporary game studies.
It is an essential companion for students looking to understand games and games cultures in our increasingly playful and ‘gamified’ digital society.
DETAILS
| Property | Description |
|---|---|
| ISBN: | 9781529738520 |
| Publisher: | SAGE PUBLICATIONS |
| Release Date: | March of 2021 |
| Language: | English |
| Pages: | 248 |
| Format: | eBook |
| File Format and Compatibility: | |
| Categories: |
eBooks in English
>
Social Sciences and Humanities
>
Communication and Journalism
eBooks in English > Social Sciences and Humanities > Sociology |
| EAN: | 9781529738520 |
| Acessibilidade: | Ver características de acessibilidade indicadas pelo editor |