adicionar à lista de desejos
Play/Write eBook
Digital Rhetoric, Writing Games
Book
eBook
language: english
Publisher:
Parlor Press, LLC, April of 2016 ‧
see product details
26,49€
10% OFF
CARD
YTNCM1ZqaFlNWGx6ZEhNd2JqaEJORFZFTDB0RFIyNTVlVGR5U25wNWVUQklTSGx3S3pORE5sbFVMMFZYY2tFM2JXTkphMlpzWVdwVGRFVXZha3htWjJsdmEzZ3lRWGN2SzJjelNFeFhOWGwzYkZoT2RVaFNUV3BoYnpZd1puSjNjSEozTm14eFIwUlJOMDR3UXlzMWVGcHVRalY0ZWpGaFdYQTNlVFU0ZGpWaWFVSlZOMmR1ZUhsTVYySm5PR1F5U1V4c1REQTNNemswWlVOcWJqQlFlVXAxZVUxNGQybzFVMVl6Y0hKaGVuTm1URkV5V2tWeGJGSnlTMVZ3UWs5Rk5ERjZUUzlOV2pSS2NURnpSRU5vVEVSdmFsRmlTVlJQVmtoa2VWTlNlWFpIUm1kMVIyUTJaR0YyTDB0UVltNW9la3N5U1dGYUwyczNRbGR0YVZWbVJIQjZiRFVyYXpoT2QydFphRGhoYmtadk9Xb3JlRUUxTDBwMlpsZHBXVFZoYWxGc1RscFJXbTV0ZDA1eVdHYzJTMUV5TDNkeWREQnBkV2M0WVhkTVpVcEhSalZSSzFNdlIwUTRVWGhrYW1SMlRVeHFlV3hUZW5Rck4xUTVXbXhUUTIxMlJqTkRSVEZqYUdoR1NUSlFPVzFPZUZkMVlqTnVNeXN5VUZod1pXSjBRaXNyY1VWelpGTXhkVWRuTVZsVVJUQXdSalZGTVVvd1FqbFJiSFZQTUU4M2JXcDJZbXd6TjFBM2IySjFVVGwzVVhsTFl5dE9VV0ZhYVdrellUWTBiVlZhV21ob01uaGxSRnA2V0dwUk9DdElXV05tZDJGbE1sUXlZMDVWUmtWRFUzTmlSR1ZaYzBKcWVURlhVM0psVkVkV1UySmtXV2x2UkZKR1dGRlNORFpSVUhGUWJYUjBWMU52VVVzdmFrTlRlVEpNT0RWd2VHNWpVWHBWTkZSWWFUZElUVlV3VFc1aGNTdDNaWG93ZWxFM1IzbzNZVGt4YTBFd09EaHJPR3gwVGpaRlpHMTNaa05LVVRCaWRWQXdLMkZIUlUxbk1TdEZTMnQzYmxveVJtUkZkMU5PVEdjMFlqTllWMnBOZDNWbmJUUjBUWFZhWlhWTVpuRkJUWEpDUzBObk0wRk9NbTV5ZEVwM05VdHdMM1pNVldKRmRqWTVlQ3R5WkhsdlVXbHpWWEZMWjNrMk5YUlRkVEV6UkhaTWJEQjNaVXBrWlZCWWJXUTRZbVZZUkVsV1RGTndhM1IyS3pCQ1ptcHZUWEppYjNCelQzSkNkbE5zYTFKb1RtSm1lRTE2VEdSeWFYRmpjSGhqUFE9PTpJZFhBakNubG9ZWElURXUrZ0R5SWpBPT0=
IMMEDIATE AVAILABILITY
Ebook for ADE
SYNOPSIS
lay/Write: Digital Rhetoric, Writing, Games is an edited collection of essays that examines the relationship between games and writing - examining how writing functions both within games and the networks of activity that surround games and gameplay. The collection is organized based on the primary location and function of the game-writing relationship, examining writing about games (games as objects of critique and sites of rhetorical action), ancillary and instructional writing that takes place around games, the writing that takes place within the game, using games as persuasive forms of communication (writing through games), and writing that goes into the production of games. While not every chapter focuses exclusively on pedagogy, the collection includes many selections that consider the possibilities of using computer games in writing instruction. However, it also provides a bridge between academic views of games as contexts for writing and industry approaches to the writing process in game design, as well as an examination of a variety of game-related genres that could be used in composition courses.
DETAILS
| Property | Description |
|---|---|
| ISBN: | 9781602357341 |
| Publisher: | Parlor Press, LLC |
| Release Date: | April of 2016 |
| Language: | English |
| Pages: | 388 |
| Format: | eBook |
| File Format and Compatibility: | |
| Collection: | Electracy And Transmedia Studies |
| Categories: |
eBooks in English
>
Computing
>
Image Editing
eBooks in English > Fiction > Linguistics and Philology |
| EAN: | 9781602357341 |
| Acessibilidade: | Ver características de acessibilidade indicadas pelo editor |
BOOKS FROM THE SAME COLLECTION
-
Future TextseBook10%Parlor Press, LLC26,49€ 10% CARD
-
Play/WriteeBook10%Parlor Press, LLC26,49€ 10% CARD