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Level Design eBook

Processes And Experiences

by Christopher W. Totten
language: english
Publisher: CRC PRESS, March of 2017 ‧
68,89€
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In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels - experiencing levels, designing levels, constructing levels, and testing levels. These diverse perspectives offer readers a window into the thought processes that result in memorable open game worlds, chilling horror environments, computer-generated levels, evocative soundscapes, and many other types of gamespaces. This collection invites readers into the minds of professional designers as they work and provides evergreen topics on level design and game criticism to inspire both new and veteran designers.

Key Features:

  • Learn about the processes of experienced developers and level designers in their own words
  • Discover best-practices for creating levels for persuasive play and designing collaboratively
  • Offers analysis methods for better understanding game worlds and how they function in response to gameplay
  • Find your own preferred method of level design by learning the processes of multiple industry veterans

Level Design

Processes And Experiences

by Christopher W. Totten

Property Description
ISBN: 9781315313399
Publisher: CRC PRESS
Release Date: March of 2017
Language: English
Format: eBook
File Format and Compatibility:
Categories: eBooks in English > Art > Arts in General
eBooks in English > Computing > Other Applications
eBooks in English > Computing > Image Editing
EAN: 9781315313399
Acessibilidade: Ver características de acessibilidade indicadas pelo editor