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Good Video Games And Good Learning eBook
Collected Essays On Video Games, Learning And Literacy, 2nd Edition
language: english
Publisher:
Peter Lang Inc., International Academic Publishers, January of 2013 ‧
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41,63€
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SYNOPSIS
Good Video Games and Good Learning presents the most important essays by James Paul Gee devoted to the ways in which good video games create good learning. The chapters in this book argue that good games teach through well-designed problem-solving experiences. They also prove that game-based learning must involve more than software and technology and engage with the design of passionate-affinity spaces where people mentor each others learning and engagement. In the end, the book offers a model of collaborative, interactive, and embodied learning centered on problem solving, a model that can be enhanced by games, but which can be accomplished in many different ways with or without games.
DETAILS
| Property | Description |
|---|---|
| ISBN: | 9781453911624 |
| Publisher: | Peter Lang Inc., International Academic Publishers |
| Release Date: | January of 2013 |
| Language: | English |
| Pages: | 167 |
| Format: | eBook |
| File Format and Compatibility: | |
| Collection: | New Literacies And Digital Epistemologies |
| Categories: |
eBooks in English
>
Parenting
>
Educational Theories and Curriculum
|
| EAN: | 9781453911624 |
| Acessibilidade: | Ver características de acessibilidade indicadas pelo editor |
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