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Game Time eBook

Understanding Temporality In Video Games

by Christopher Hanson
language: english
Publisher: INDIANA UNIVERSITY PRESS, March of 2018 ‧
13,82€
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Pausing, slowing, rewinding, replaying, reactivating, reanimating . . . Has manipulating video game timelines altered our experience of time? "Compelling." —Choice

Video game scholar Christopher Hanson argues that the mechanics of time in digital games have presented a new model for understanding time in contemporary culture, a concept he calls "game time." Multivalent in nature, game time is characterized by apparent malleability, navigability, and possibility while simultaneously being highly restrictive and requiring replay and repetition. When compared to analog tabletop games, sports, film, television, and other forms of media, Hanson demonstrates, the temporal structures of digital games provide unique opportunities to engage players with liveness, causality, potentiality, and lived experience that create new ways of experiencing time.

Features comparative analysis of key video games titles—including Braid, Quantum Break, Battle of the Bulge, Prince of Persia: The Sands of Time, Passage, The Legend of Zelda: The Ocarina of Time, Lifeline, and A Dark Room.

"The text is well-researched, and the introduction is an excellent, focused overview of video game studies." —Choice

Game Time

Understanding Temporality In Video Games

by Christopher Hanson

Property Description
ISBN: 9780253032836
Publisher: INDIANA UNIVERSITY PRESS
Release Date: March of 2018
Language: English
Format: eBook
File Format and Compatibility:
Categories: eBooks in English > Science > Other sciences
EAN: 9780253032836
Acessibilidade: Ver características de acessibilidade indicadas pelo editor