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Civic Potential Of Video Games eBook

by Chris Evans, Ellen Middaugh e Joseph Kahne
language: english
Publisher: THE MIT PRESS, June of 2009 ‧
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According to a 2006 survey, 58 percent of young people aged 15 to 25 were civically "disengaged," meaning that they participated in fewer than two types of either electoral activities or civic activities. The authors are interested in what role video games may or may not play in this disengagement.

Civic Potential Of Video Games

by Chris Evans, Ellen Middaugh e Joseph Kahne

Property Description
ISBN: 9780262258975
Publisher: THE MIT PRESS
Release Date: June of 2009
Language: English
Format: eBook
File Format and Compatibility: PDF para ADE
Categories: eBooks in English > Parenting > Educational Theories and Curriculum
EAN: 9780262258975