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3ds Max Basics For Modeling Video Game Assets eBook

Volume 2: Model, Rig And Animate Characters For Export To Unity Or Other Game Engines

by William Culbertson
language: english
Publisher: CRC PRESS, March of 2021 ‧
79,49€
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Ebook for ADE
A textbook for learning the fundamentals of modeling, rigging and animating 3d modeled characters for use in video games. This step-by-step lesson book builds on the readers modeling skills acquired from reading Volume One.

3ds Max Basics For Modeling Video Game Assets

Volume 2: Model, Rig And Animate Characters For Export To Unity Or Other Game Engines

by William Culbertson

Property Description
ISBN: 9781000348705
Publisher: CRC PRESS
Release Date: March of 2021
Language: English
Format: eBook
File Format and Compatibility:
Categories: eBooks in English > Computing > Image Editing
EAN: 9781000348705
Acessibilidade: Ver características de acessibilidade indicadas pelo editor