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(Not) In The Game eBook
History, Paratexts, And Games
idioma: inglês
Editor:
De Gruyter, agosto de 2023 ‧
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127,86€
10% DESCONTO
CARTÃO
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DISPONIBILIDADE IMEDIATA
Ebook para ADE
SINOPSE
How do games represent history, and how do we make sense of the history of games? The industry regularly uses history to sell products, while processes of creation and of promotion leave behind markers of a game’s history. The access to this history is often granted by so-called paratexts, which are accompanying elements orbiting texts. Exploring this fully, case studies in this work move the focus of debate from the games themselves to wider, ancillary materials and ask how history is used in, and how we can use history to study games.
DETALHES
| Propriedade | Descrição |
|---|---|
| ISBN: | 9783110732924 |
| Editor: | De Gruyter |
| Data de Lançamento: | agosto de 2023 |
| Idioma: | Inglês |
| Tipo de produto: | eBook |
| Formato e Compatibilidade: | PDF para ADE |
| Coleção: | Video Games And The Humanities |
| Classificação Temática: |
eBooks em Inglês
>
História
>
História em Geral
eBooks em Inglês > Informática > Internet |
| EAN: | 9783110732924 |
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