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Mathematical Basics Of Motion And Deformation In Computer Graphics, Second Edition eBook

de Hiroyuki Ochiai e Ken Anjyo
Livro eBook
idioma: inglês
Editor: Springer International Publishing, junho de 2022 ‧
37,09€
10% DESCONTO CARTÃO
DISPONIBILIDADE IMEDIATA
Ebook para ADE

This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with familiar concepts in graphics, such as Euler angles, quaternions, and affine transformations, we illustrate that a mathematical theory behind these concepts enables us to develop the techniques for efficient/effective creation of computer animation.

This book, therefore, serves as a good guidepost to mathematics (differential geometry and Lie theory) for students of geometric modeling and animation in computer graphics. Experienced developers and researchers will also benefit from this book, since it gives a comprehensive overview of mathematical approaches that are particularly useful in character modeling, deformation, and animation.

Mathematical Basics Of Motion And Deformation In Computer Graphics, Second Edition

de Hiroyuki Ochiai e Ken Anjyo

Propriedade Descrição
ISBN: 9783031025921
Editor: Springer International Publishing
Data de Lançamento: junho de 2022
Idioma: Inglês
Páginas: 79
Tipo de produto: eBook
Formato e Compatibilidade: PDF para ADE
Classificação Temática: eBooks em Inglês > Ciências Exatas e Naturais > Matemática
eBooks em Inglês > Informática > Outras Aplicações
EAN: 9783031025921