adicionar à lista de desejos
Fast Algorithms For 3d-Graphics eBook
idioma: inglês
Editor:
Springer Berlin Heidelberg, dezembro de 2013 ‧
ver detalhes do produto
59,61€
10% DESCONTO
CARTÃO
YlZKRlQySTNPRFU1VTBzeFdHOWpNamxPYld4RVV6WjFTbGhaVW5Kb1EzRm1XRnBuVG5sNGFtVTJlVlJzZVZGalIzRnFaemRCZEhCVVZYUXlXa3RLTlZRMlZYQTJUMjB2VlRGb1NVNDBaSE4zVm5oNmJWaHhkbFZqSzFSQk1EbHhiMk5VUlVwT2IzZEtkVGN2TWtKTVNXdFNjVGQzYzJONU9XSk1aRmxCTTI1TVNXcEdhR3cwUmtKdmFrVkxTamRhVFc5dVdUazFWbkZ2YnpCcFpFNUdhM0E0YUdOUlFtRmpTV2hsVFhGT1RUTmxabW80ZDFKdlZHMVBjWEI2WTNaWVdGZHBRelJSZG0weVNuQlVUbWh2ZDNaNWEyeEhkeTltUlZOcFZuTk1Nazh5ZFRkaVRsVlZRVFpPWTFKb1ZXbzJhakYzTlRkNlJISTRZVmt3YUVkMVpqVmhabkF6TlZvMlduWkhkSGswU1dvNE5HeGpTMjVSUjFGWVptczJUVXAwWkhWMFZHbDBPWFpSZGk5bmEwUm1NR0oxVmxsS2JrbHBPRkZsUW0xS2VEaE9NRGgyTkdGek0wTmhTbE52UmxBNE9ETnZhRVZ6ZDBKdFFVdHdSbFJ4YW1aMU1sSlRaMWxxZEhCWk1XUnBNRFJwWWxaNWFtRlVkbmxKV0UxRGN6VnZPR3QwWmxKeE56QjFSWEVyV1VJeVJGZFFTRFo2VVc5NFIxYzJhRGR5T1VSWmR6aFpSa2hVUmtoc1ZYZDVjM1FyZEZaMFNISnRlbE5rVGk5c1JFczViME5DZDJoeWNtVnliMjlZY2pCRlNGcHBRMDVsTjNoM1R5OVRSbTFoY25kTGVpc3phR2MxUkdsNFNWaFdhV1UyUTFGeVkxUnlTMjF0U21SbE9IcHRaMlZaY1U5NlVsUjBiVFpSTmtVdk1IQlhTR3BwWXpOcVEwZ3pNWGxRTVhFMGVqWlBiamRSTmxaWE9FdE9jeXRaVjJ4U1QyMWxkMVVyY1RobU5IUnBNVlJuZURFM1dFUkJOR2wzY1RnNE5FTldiMWxVZG05clpHeHVkRlZsUW5ocVkxUTVMMHN6VjFGeFFpOURkV2wxYWtsSlFXWlplVmR4VUhsMU9YSkZNMmgwVFVodWMwNHhMMEptZDAxalNHbDJhR01yYW1oWWRqVkdOV3RzU0Rkek1WbHplSGhJV21GU05FUkdkMFJvVG00MlNEaENRVkEwVlRkNFNIQnlNR3BwV2xoT04yeE9ObXB2Y2xCMVMwMXdVR2h1VUVvd0wzcEtVRk55U0dkeGIzTjVjVEZsVmpSdGNsUlViRkozUFE9PTp4bUIrS1RyQW05QVVFRlFNV00rbkxBPT0=
DISPONIBILIDADE IMEDIATA
Ebook para ADE
SINOPSE
In this book, a variety of algoritbms are described that may be of interest to everyone who writes software for 3D-graphics. It is a book that haB been written for programmers at an intermediate level as well aB for experienced software engineers who simply want to have some particular functions at their disposal, without having to think too much about details like special cases or optimization for speed. The programming language we use is C, and that has many advantages, because it makes the code both portable and efficient. Nevertheless, it should be possible to adapt the ideas to other high-level programming languages. The reader should have a reasonable knowledge of C, because sophisticated pro grams with economical storage household and fast sections cannot be written without the use of pointers. You will find that in the long run it is just aB easy to work with pointer variables as with multiple arrays . .Aß the title of the book implies, we will not deal with algorithms that are very computation-intensive such as ray tracing or the radiosity method. Furthermore, objects will always be (closed or not closed) polyhedra, which consist of a certain number of polygons.
DETALHES
| Propriedade | Descrição |
|---|---|
| ISBN: | 9783662257982 |
| Editor: | Springer Berlin Heidelberg |
| Data de Lançamento: | dezembro de 2013 |
| Idioma: | Inglês |
| Tipo de produto: | eBook |
| Formato e Compatibilidade: | PDF para ADE |
| Coleção: | Computer Science |
| Classificação Temática: |
eBooks em Inglês
>
Informática
>
Edição de Imagem
|
| EAN: | 9783662257982 |
LIVROS DA MESMA COLEÇÃO
-
Computer Vision MetricseBook10%Springer Nature Singapore130,58€
145,09€ -
Computer-Aided Intelligent Diagnosis Of Skin MelanomaeBook10%Springer Nature Singapore178,28€
198,09€
-
The Evolution And Function Of Biological Macrostructures10%SPRINGER-VERLAG BERLIN AND HEIDELBERG GMBH & CO. KG40,55€ 10% CARTÃOportes grátis
-
Handbook Of Geometric Programming Using Open Geometry Gl10%SPRINGER-VERLAG NEW YORK INC.121,66€ 10% CARTÃOportes grátis