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Copyright, Contract, And Video Games eBook

Terms Of Play

de Amy Thomas
idioma: inglês
Editor: BLOOMSBURY PUBLISHING, maio de 2026 ‧
107,33€
96,60€
10% DESCONTO IMEDIATO
DISPONIBILIDADE IMEDIATA
Ebook para ADE
This book uncovers how video game contracts act as monologues of power, moulding players to align with proprietary ideologies. In the era of interactive technologies, the player emerges as a vital yet curiously overlooked figure. While copyright law governs the creation and distribution of these technologies, it sidesteps the player, leaving private contracts to define their role and obligations. Using video games as a case study, this book fills the gap left by copyright law, offering an innovative socio-legal methodology to interrogate and challenge harmful contractual norms.By analysing contracts as a form of critical discourse, the book exposes the contradictions and idealisations embedded in these agreements, which often serve to reinforce industry priorities. It is an essential resource for scholars in intellectual property law, video game studies, and socio-legal research, contributing to pressing debates on user rights and the shifting balance of power in interactive industries.With its fresh perspective on the interplay of copyright, contract, and cultural participation, the book redefines the player's role in a rapidly evolving digital landscape, offering new tools to understand and critique the legal frameworks shaping this most interactive of industries.

Copyright, Contract, And Video Games

Terms Of Play

de Amy Thomas

Propriedade Descrição
ISBN: 9781509988051
Editor: BLOOMSBURY PUBLISHING
Data de Lançamento: maio de 2026
Idioma: Inglês
Páginas: 208
Tipo de produto: eBook
Formato e Compatibilidade:
Classificação Temática: eBooks em Inglês > Direito > História e Estudos do Direito
EAN: 9781509988051
Acessibilidade: Ver características de acessibilidade indicadas pelo editor