Quests

Design, Theory, And History In Games And Narratives

by Jeff Howard
language: english
Publisher: TAYLOR & FRANCIS INC, January of 2008 ‧
OUT OF STOCK OR NOT AVAILABLE
Sell ​​your book
Incorporating literary and digital theory, this title serves as a resource for game developers. Focused on both the theory and practice of the four main aspects of quests (spaces, objects, actors, and challenges), each theoretical section is followed by a practical section that contains exercises using the Neverwinter Nights Aurora Toolset.

Quests

Design, Theory, And History In Games And Narratives

by Jeff Howard

Property Description
ISBN: 9781568813479
Publisher: TAYLOR & FRANCIS INC
Release Date: January of 2008
Language: English
Cover: Softcover
Pages: 230
Format: Book
Categories: Books in English > Art > Design and Illustration
EAN: 9781568813479