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Game Character Development
Digital Sculpting For The Realtime Artist
language: english
Publisher:
CENGAGE LEARNING, INC, May of 2008 ‧
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SYNOPSIS
Teaches students, serious hobbyist, and professionals how to design, model, and develop 3D characters for video games. Using a variety of software platforms, including Silo and Mudbox, this book provides the techniques and skills needed to create realistic characters using the methods employed by professional game studios.
DETAILS
| Property | Description |
|---|---|
| ISBN: | 9781598634655 |
| Publisher: | CENGAGE LEARNING, INC |
| Release Date: | May of 2008 |
| Language: | English |
| Pages: | 224 |
| Format: | Book |
| Categories: |
Books in English
>
Computing
>
Internet
Books in English > Computing > Other Applications |
| EAN: | 9781598634655 |
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Attention10%TAYLOR & FRANCIS LTD209,54€ 10% CARDfree shipping
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3d Modeling In Silo10%TAYLOR & FRANCIS LTD60,82€ 10% CARDfree shipping