Game Character Development

Digital Sculpting For The Realtime Artist

by Antony Ward
language: english
Publisher: CENGAGE LEARNING, INC, May of 2008 ‧
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Teaches students, serious hobbyist, and professionals how to design, model, and develop 3D characters for video games. Using a variety of software platforms, including Silo and Mudbox, this book provides the techniques and skills needed to create realistic characters using the methods employed by professional game studios.

Game Character Development

Digital Sculpting For The Realtime Artist

by Antony Ward

Property Description
ISBN: 9781598634655
Publisher: CENGAGE LEARNING, INC
Release Date: May of 2008
Language: English
Pages: 224
Format: Book
Categories: Books in English > Computing > Internet
Books in English > Computing > Other Applications
EAN: 9781598634655