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3d Game Environments
Create Professional 3d Game Worlds
language: english
Publisher:
TAYLOR & FRANCIS LTD, February of 2018 ‧
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SYNOPSIS
Offers tutorials on creating 3D models, applying 2D art to 3D models, and advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as the primary tools, this title explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.
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| Property | Description |
|---|---|
| ISBN: | 9781138427426 |
| Publisher: | TAYLOR & FRANCIS LTD |
| Release Date: | February of 2018 |
| Language: | English |
| Dimensions: | 190 x 234 x 20 mm |
| Cover: | Hardcover |
| Pages: | 400 |
| Format: | Book |
| Collection: | Whitehall Papers |
| Categories: |
Books in English
>
Art
>
Other Arts
Books in English > Computing > Image Editing Books in English > Others |
| EAN: | 9781138427426 |
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